![]() ![]() ![]() ![]() I was curious about how it would work on smaller screens. When Civilization VI was brought to iPad, the UI translated really well. When it arrived on iPhone back in October 2018 and eventually Nintendo Switch a month later, I knew I would be spending a lot of time in Civilization VI on different platforms, and the 2K account sync definitely helped… with one big caveat which I’ll detail in a moment. Hopefully a complete DLC bundle with a discount will be made available at some point.Įver since Civilization VI launched on PC and eventually iPad, I’ve been playing it on and off and enjoying my time with not just the base game but also the civilization and scenario DLC packs. They have been on sale and are definitely worth the asking price if you enjoy the base Civilization VI game and want more out of it. While the consoles get both these expansions in a single bundle, on iOS you need to buy them separately. It is worth noting that you can enable and disable any DLC content in the menu as well. In addition to the usual leaders and civilizations, it also has natural disasters, power, new scenarios, a ton of improvements and tweaks to the core game that make for an overall better experience. Gathering Storm on the other hand is definitely a better expansion with what it brings to the table. This first expansion definitely helped make Civilization VI feel more fleshed-out though. Overall, the governors part of this expansion, while great on paper, didn’t feel as well-integrated overall. While Civilization VI was not as well received initially compared to the super-polished Civilization V with all its DLC, I’ve grown to love Civilization VI over time, and the expansions have definitely helped, but there are still some annoyances in the experience.Ĭivilization VI Rise and Fall was the first big expansion pack for the game that brought in new civilizations and leaders in addition to new features like global eras, dark and golden ages, governors, and more. You get a lot of freedom to achieve this through paying attention to what other players or the AI is doing and keeping an eye on your own setup and expanding accordingly. If you’ve never played Civilization VI before, it is a turn based strategy game where you explore, expand, exploit, and exterminate to conquer a map through various requirements or conditions. Instead of just reviewing the iPhone version when it arrived or even the expansions on their own, I wanted to do a comprehensive review that looks at every aspect of the Civilization VI conversion for iPhone including cross platform syncing, the interface, visuals compared to other platforms, DLC and account issues, and more. Since then, it has received a ton of paid DLC through expansions and more. ![]() Read our original review of the iPad version and Civilization VI at launch on iOS here. Maybe diplomacy-focused countries could establish something like a sphere of influence, granting benefits to their allies but also allowing them to spread their culture to sphered civs more easily? If there’s one thing Civ 6 is primed for, it’s building upon the diplomacy game to create a volatile and stimulating ecosystem of trade deals, multinational organizations, and political skullduggery.Civilization VI (Free) for iOS arrived through a surprise release on the App Store for iPad. Maybe you don’t want to conquer a neighbor’s cities, but rather make them into a vassal or tributary state. While we’re at it, I think Civ could benefit from adopting a few more things from the grand strategy genre, like deeper diplomatic relationships. Perhaps even a shared Diplomatic Victory condition, if that’s not too blasphemous? It would also be great to see late-game treaty alliances like NATO or the Warsaw Pact in a Civ game. Perhaps the UN could pass a motion that makes religious war justification unlawful, for example. Such an addition could mesh beautifully with AI agendas and the casus belli system. The one victory condition from Civ 5 we’re missing so far is the Diplomatic one, and we also lack the late-game shake-up that was the United Nations. Expand on the already great diplomacy systemĭiplomatic interactions with other leaders are a major strength of Civ 6. ![]()
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